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| Covert Walrus writes: |
Just waiting for Exploding Dice . . . |
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327 hits since 15 Mar 2026
©1994-2026 Bill Armintrout
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| VOTING RESULTS | |||
| Answer | Votes | % | Chart |
Minimum number of dice, no more than two at a time | 9 | 3% | |
|---|---|---|---|
Morale friction mechanic (as in Bolt Action) | 11 | 4% | |
Opposed dice rolls | 30 | 11% | |
Pre-game orders that units must try to adhere to | 13 | 5% | |
Push your luck actions (as in Warmaster) | 3 | 1% | |
Random sctivation (as with Bolt Action Dice) | 23 | 9% | |
Removing figures rather than bases | 21 | 8% | |
Roll-under mechanic (as in D&D) | 6 | 2% | |
Rolling to succeed with a charge. | 22 | 8% | |
Routed units having to move offboard | 15 | 6% | |
Saving throws | 19 | 7% | |
Simultaneous combat in a firefight | 26 | 10% | |
Speed movement markers for simultaneous movement | 2 | 1% | |
Time competitive system | 1 | 0% | |
Use of one dice type throughout the rules | 27 | 10% | |
Written orders | 10 | 4% | |
Written/marker orders with simultaneous movement | 11 | 4% | |
all of the above | 0 | 0% | |
other (explain) | 2 | 1% | |
none of these/no opinion | 7 | 3% | |
this is ridiculous | 4 | 2% | |
not my cup of tea | 0 | 0% | |
| POLL IS CLOSED |
| POLL DESCRIPTION | |
Whatever process, procedure, formula, etc., which draws you into a game, or which you just think is "nifty." Poll set up by |