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| TonicNH writes: |
CR 2.0 is definitely worth the investment. It adds so much more to the game (kind of like the way Legends of Araby added extra depth to Mayhem: Warrior Heroes). By the way, the support/scenarios/general chat on the THW yahoo group is the best i've come across! I'm not a sock puppet,have no connection to Ed or THW - just a well satisfied purchaser of his rules! |
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2,156 hits since 9 Sep 2004
©1994-2012 Bill Armintrout
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| VOTING RESULTS | |||
| Answer | Votes | % | Chart |
Bugs!! | 23 | 4% | |
|---|---|---|---|
Chain Reaction/Guns & Girls | 86 | 15% | |
Deguello | 2 | 0% | |
Legends of Araby | 19 | 3% | |
Mayhem: Muskets & Mohawks | 12 | 2% | |
Mayhem: Warrior Heroes | 21 | 4% | |
Mayhem: Warrior Kings | 8 | 1% | |
Mayhem: Warring Nations | 8 | 1% | |
Red Sand, Blue Sky | 13 | 2% | |
Six Gun Sound | 36 | 6% | |
Warrior Heroes | 19 | 3% | |
Warrior Kings | 24 | 4% | |
none of the above | 287 | 51% | |
| POLL IS CLOSED |
| POLL DESCRIPTION | |
Of the rulesets produced by Two Hour Wargames, which do you play the most? (You can select up to five.) |